Monday, October 12, 2015

Reaffirming agile methods

That Monday, over half the team was gone from our work period. All of which had gotten sick. I talked to Mike Anderson about the main menu options for having certain levels locked or unlocked so I look more into that option. So far I have the idea to put the level map onto the button for each level, but only show the level map if it had been unlocked. I still have to look more into player preferences for the task.


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